Diablo 4’s Lord of Hatred Expansion to Unveil Warlock Class This April

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Warlock character summoning demons

Quick Read

  • Diablo 4’s Lord of Hatred expansion launches April 28, 2026, introducing the Warlock class.
  • The Warlock class allows players to summon, bind, and consume demons for power.
  • A major skill tree rework and the new Talisman itemization system are coming to Diablo 4.
  • The Horadric Cube and the new Skovos region (Temis) will also be added to Diablo 4.
  • The Warlock class is also available now for Diablo 2: Resurrected and coming to Diablo Immortal in June.

IRVINE (Azat TV) – Blizzard Entertainment officially confirmed the highly anticipated Warlock class will debut in Diablo 4 with the launch of the Lord of Hatred expansion on April 28, 2026. This announcement, made during the Diablo 30th Anniversary Spotlight event, signifies a major expansion for the acclaimed action RPG, introducing not only a new demon-summoning class but also extensive gameplay overhauls and additional content that will reshape the player experience across Sanctuary and beyond.

The Warlock’s arrival in Diablo 4 has been a subject of intense speculation, and its formal reveal has set the stage for a dramatic new chapter in the game’s narrative. Players can expect a class that embodies the dark arts, focusing on summoning, binding, and consuming demons to fuel its formidable power. According to Cnet, this playstyle, which allows players to ‘fight hellfire with hellfire,’ will offer a fresh tactical approach for veterans and newcomers alike. Blizzard plans to offer a more in-depth look at the Warlock’s talents, skills, and Paragon system during a dedicated developer update scheduled for March 5, providing crucial details ahead of the expansion’s release.

Lord of Hatred Expansion Brings Deep Changes to Diablo 4

Beyond the introduction of the Warlock, the Lord of Hatred expansion is poised to deliver a comprehensive suite of updates designed to enhance player customization and endgame engagement. A significant rework of the skill tree system is coming to all classes, aiming to provide more meaningful choices and options from the outset, moving away from what players jokingly called ‘skill twigs.’ Associate Game Director Zaven Haroutunian highlighted this as a ‘major disruption to the current class system,’ promising more diverse and synergistic build possibilities, as reported by IGN.

Accompanying this is the introduction of the Talisman, a new itemization system that reintroduces charms and set bonuses, allowing for deeper character customization. Once unlocked through the Lord of Hatred campaign, charms will begin dropping, enabling players to fine-tune their builds with powerful set effects. The iconic Horadric Cube also makes its debut in Diablo 4, offering a new crafting dimension where players can upgrade common items to Unique rarities and combine rare materials to unlock additional properties, as detailed by Mobalytics.gg.

The expansion will also take players to the new region of Skovos, a land teeming with ancient history and new dangers. Its capital city, Temis, is described as the bustling epicenter of Skovos, providing an ideal endgame hub for Diablo 4. Here, players will uncover secrets about the Askari, the Prime Evils, and the origins of Sanctuary, adding significant lore depth to the game.

Warlock’s Cross-Franchise Impact

In an unexpected move, the Warlock class is not exclusive to Diablo 4. Blizzard announced that the Warlock is simultaneously coming to Diablo Immortal in June and is already available for Diablo 2: Resurrected with ‘The Reign of the Warlock’ DLC, which launched on February 11, 2026. This marks the first new class for Diablo 2 in 25 years, an event described by GamesRadar as genuinely surreal for long-time fans. The Diablo 2: Resurrected version of the Warlock allows players to summon, bind, and devour demons, fundamentally shaking up the classic game’s formula.

For Diablo Immortal, the Warlock will utilize a demon skull, sacrificial blade, and a beast called the Soulgorger, complete with its own origin quest. Additionally, Diablo Immortal will introduce the iconic location of Lut Gholein and feature the return of the Demon Queen Andariel as a major antagonist, sporting a new, ‘domineering’ look.

Quality-of-Life and Endgame Enhancements

The 30th Anniversary Spotlight also highlighted broader quality-of-life improvements and new endgame activities across the franchise. For Diablo 2: Resurrected, ‘The Reign of the Warlock’ brings community loot filters, stacked stash items, dedicated tabs for materials, gems, and runes, and an item tracker called The Chronicle. Terror Zones will also see tweaks, introducing Heralds of Terror and a new endgame encounter against the Colossal Ancients.

For Diablo 4, new endgame features like War Plans will add customization, allowing players to shape their activities and encounter powerful Lair Bosses in unexpected places. The Echoing Hatred event will challenge players with infinite waves of escalating difficulty for unique rewards, further diversifying the endgame experience.

The simultaneous introduction of the Warlock across three major Diablo titles, particularly its debut in the Lord of Hatred expansion for Diablo 4 and its unexpected return to Diablo 2: Resurrected after a quarter-century, signals a significant strategic pivot by Blizzard to revitalize and unify its iconic franchise, offering unprecedented cross-game content and systemic reworks to engage its diverse player base.

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