Quick Read
- Rainbow Six Siege suffered a breach granting billions in credits and unlocking all cosmetics for players worldwide.
- Ubisoft shut down servers and the marketplace, confirming no punishments for spending gifted credits but announcing a full rollback.
- Rumors suggest a larger breach via MongoBleed, but only in-game abuse is confirmed; servers remain offline with no ETA for restoration.
It began as a holiday surprise no one expected. On December 27, 2025, Ubisoft’s flagship tactical shooter Rainbow Six Siege found itself in the crosshairs of a major security breach. Players logging in that morning discovered their accounts flooded with billions of R6 Credits and Renown—premium currencies typically purchased for real money. Others were met with unexpected ban messages, only to see those bans reversed within hours. What followed was a full-scale shutdown of the game and its marketplace, leaving millions of fans in limbo and sparking a frenzy of speculation across the gaming world.
According to firsthand player reports and corroborating in-game screenshots, hackers had gained access to Rainbow Six Siege’s internal moderation systems. The intruders exploited these tools to ban and unban users at will, spam fake ban notifications across the game’s ticker, and—most dramatically—grant all players approximately 2 billion R6 Credits and Renown. To put this in perspective, BleepingComputer calculated the real-world value of the distributed credits at over $13 million, based on Ubisoft’s official pricing. This wasn’t just a few lucky accounts; it was a global deluge that left the game’s economy in chaos.
Within hours, Ubisoft’s official Rainbow Six Siege account on X (formerly Twitter) acknowledged the problem: “Siege and the Marketplace have been intentionally shut down while the team focuses on resolving the issue.” The company confirmed that the suspicious ban messages were not generated by Ubisoft and assured players that no one would be punished for spending the gifted credits. Still, the publisher announced a full rollback of all transactions made since 11:00 AM UTC, meaning any gains from the incident would be erased once the servers returned.
As of December 28, the game remains offline with no estimated time for restoration. Players hoping to unwind during the holidays have had to change plans, with some worried about the fate of their accounts and legitimate purchases. The shutdown has affected all platforms, and Ubisoft has yet to release a detailed technical breakdown of what exactly went wrong.
The breach has triggered more than just inconvenience; it’s raised serious questions about security at Ubisoft, especially as Rainbow Six Siege transitions into its new “Siege X” era and adopts a free-to-play model. The timing couldn’t be worse, coming on the heels of the game’s 10-year anniversary and a major engine overhaul. For many, the hack feels like a stress test for Ubisoft’s defenses—and some fear the results aren’t encouraging.
The rumor mill has been working overtime, fueled by posts from cybersecurity researchers and self-described threat groups. VX-Underground, a respected security research collective, reported that attackers may have exploited a newly disclosed MongoDB vulnerability known as “MongoBleed” (CVE-2025-14847). This flaw allegedly allowed unauthenticated remote attackers to leak memory from exposed database servers, potentially exposing credentials and authentication keys. Some groups claim to have used this exploit to access Ubisoft’s internal Git repositories, even stealing source code archives dating back decades. Others allege that user data was taken and are attempting to extort Ubisoft for ransom.
However, these claims remain unverified. BleepingComputer and other security outlets have not independently confirmed whether the MongoBleed vulnerability was actually exploited, or if any customer data or source code was truly stolen. At this time, the only confirmed incident is the in-game abuse: credits and Renown distributed, moderation systems manipulated, and cosmetic items—some developer-only—unlocked for regular accounts. No public evidence currently supports the theory of a larger, infrastructure-wide breach.
The uncertainty has left Rainbow Six Siege’s community in a state of anxiety. Some players fear automated anti-cheat systems could mistakenly penalize innocent users who logged in during the incident or spent the injected currency. Others wonder if legitimate rewards earned during the holiday period might be lost in the rollback. The lack of clear guidance from Ubisoft has only intensified these concerns, with fans flooding forums and social media in search of answers.
Meanwhile, industry observers are scrutinizing Ubisoft’s response. Critics argue that the company’s communication has been reactive rather than proactive, with crucial information trickling out only after player panic set in. Some say the servers should have been shut down earlier, while others praise the decision to avoid punishing affected users. The incident has also cast a spotlight on Ubisoft’s recent anti-cheat messaging, raising uncomfortable questions about the effectiveness of automated enforcement in a rapidly changing threat landscape.
As the situation continues to unfold, one thing is clear: the Rainbow Six Siege hack has become a defining moment for Ubisoft’s security posture. Whether it leads to lasting changes or fades into memory as another holiday mishap will depend on how the company manages the recovery—and how transparent it chooses to be with its community.
Given the facts, Ubisoft faces a pivotal test not only of its technical resilience but of its relationship with players. The hack exposed both vulnerabilities in infrastructure and the importance of swift, honest communication. Until full details are released, the community’s trust hangs in the balance, making transparency and accountability more critical than ever.

