Quick Read
- Borderlands 4’s update introduces a console FOV slider, a first for the series.
- The patch delivers major stability and performance fixes, addressing crashes and low FPS.
- Weekly activities and loot pools have been refreshed, encouraging replayability.
- Vault Hunter abilities and gear received targeted bug fixes and buffs.
- Nintendo Switch 2 edition delayed indefinitely, with refunds for digital preorders.
Console FOV Slider Arrives After Months of Requests
Borderlands 4’s September 25 update stands out for one reason: the long-promised field of view (FOV) slider is finally available for console players. For months, PlayStation 5 and Xbox Series X/S users watched PC players enjoy wider perspectives, but the wait is over. Now, anyone on console can tweak their FOV to their liking—though Gearbox warns that pushing the slider too far may lead to drops in performance. This isn’t just a cosmetic addition; it’s a long-sought quality-of-life improvement that brings console gameplay closer to the PC experience, especially for those sensitive to camera perspective and spatial awareness.
The arrival of the FOV slider isn’t without caveats. As noted in GamesRadar and echoed by GameSpot, increasing the FOV beyond the default can cause frame rate dips. Gearbox’s technical team points out that expanded FOV means more on-screen rendering, which can tax hardware—particularly during intense firefights or in split-screen mode. Even so, the feature’s inclusion signals Gearbox’s commitment to listening to player feedback, a theme echoed throughout the patch.
Stability, Performance, and Technical Fixes Take Center Stage
The patch weighs in at a hefty 11GB on PC, with similarly large downloads on consoles. But players say the results are visible: fewer crashes, less hitching, and a smoother frame rate overall. According to TheGamer, the update fixes black screen issues on Xbox, infinite loading screens during cross-play, and character animation delays in menus. Stability and performance improvements have been among the most requested changes since launch, and Gearbox seems to be making steady progress—though they openly admit the job isn’t finished. “We are continuing to investigate and will make further improvements to stability and performance,” reads the official statement.
One particularly disruptive bug, a memory leak affecting console users, received special attention. Gearbox’s creative director Graeme Timmins assured the community that major strides have been made to resolve it, but monitoring and tweaks will continue. The developer’s transparency about ongoing investigation and willingness to share updates sets a tone of openness, rare in the AAA gaming space.
Weekly Activities: New Challenges and Fresh Loot
Beyond technical fixes, the update rotates Borderlands 4’s weekly activities, giving players new reasons to log in. The Big Encore Boss has been switched to a tougher variant, offering a more rewarding loot pool for those up to the challenge. The Weekly Wildcard Mission now promises a guaranteed Legendary drop, which can be earned repeatedly for a chance at that perfect roll. Maurice’s Black Market Vending Machine has moved locations, with a refreshed stock of gear—each player’s offerings are unique, encouraging community interaction and trading.
This weekly refresh aligns with Gearbox’s strategy to keep the looter shooter ecosystem vibrant and unpredictable. Regularly changing activities and loot pools foster a sense of discovery and reward, ensuring that both hardcore and casual players have something new to chase. As reported by TwistedVoxel, these systems are designed to make Borderlands 4’s world feel alive and reactive to the player base.
Vault Hunter Balance and Gear Changes
The patch also brings targeted balance changes to the game’s four playable Vault Hunters: Harlowe the Gravitar, Amon the Forgeknight, Vex the Siren, and Rafa the Exo-Soldier. Most of these tweaks are bug fixes rather than nerfs, meaning players’ favorite overpowered builds remain untouched for now. Harlowe no longer heals enemies with the Flux Generator, and the Ground State Capstone now works as intended. Amon’s Firewall skill and Forgeaxe weapon have been refined for reliability, while Vex and Rafa’s passives now stack and trigger consistently.
Gearbox has made it clear, per GamesRadar, that they’re monitoring balance discussions but aren’t rushing to tone down popular builds. In fact, some weapons received buffs: Tediore guns now boast a 10% increase in both damage and magazine size, the Hellwalker always spawns with a Fire element, and certain pistols and sniper rifles have improved fire rates and damage. These changes hint at Gearbox’s current philosophy—empower players to experiment and have fun, rather than clamp down on every powerful strategy.
Rewards, Progression, and UI Improvements
Progression bugs that plagued multiplayer—such as lost or extra Skill Points—have been addressed. The patch also fixes issues with Contract target enemy spawns, region discovery trophies, and DLC content appearing in menus or chests. Clarity around DLC-related warnings and reward availability has been improved, helping players track what’s unlocked and what’s still gated behind expansion packs.
UI and UX enhancements further streamline the experience. Gear thumbnails now display properly, inventory dropdowns have been refined to avoid accidental changes, and navigation in the Reward Center is easier thanks to D-pad support. The compass and custom waypoint placement have been polished, and various localization updates ensure that in-game text is clearer and more consistent.
Visual, Audio, and Accessibility Refinements
Visual bugs—like disappearing quest objects and incorrect VFX on weapons and armor—have been ironed out. Ambient critters now spawn more naturally, NPC pathing is smoother, and animation glitches are less frequent. Audio fixes range from improved radio mixes to restored voiceovers during missions, and missing weapon sounds have been added for a more immersive experience.
Accessibility gets a boost with the FOV slider and improved vehicle FOV settings in splitscreen mode. Controller haptic feedback has been enabled for certain augments, and the SHiFT UI now supports Tab navigation. All these changes, while seemingly minor on their own, add up to a more polished, accessible, and enjoyable Borderlands experience.
Switch 2 Edition Delayed, Refunds Issued
Amidst the excitement, there’s one disappointing note: the planned Nintendo Switch 2 edition has been delayed indefinitely. All digital preorders are being refunded, leaving Switch fans waiting for a future update. Gearbox has yet to provide a revised timeline, focusing instead on stabilizing the core experience on existing platforms.
Community Response and Gearbox’s Commitment
Reaction from the Borderlands community has been largely positive. Fans on social media praise the stability improvements and the new FOV option, while others express relief that weekly activities and loot rotations will keep the game fresh. Gearbox CEO Randy Pitchford, ever active on Twitter, has shifted his attention to other projects, but the Borderlands team continues to engage with players, promising more updates and balance changes in the coming weeks.
With the September 25 patch, Borderlands 4 takes a decisive step forward. The game’s rocky launch is becoming a distant memory, replaced by a sense of momentum and ongoing support. The update may not fix every lingering issue, but it sets the stage for future improvements—and it’s clear Gearbox isn’t done yet.
Borderlands 4’s latest update demonstrates the power of iterative development and player feedback. By tackling technical bugs, introducing highly requested features, and refreshing gameplay loops, Gearbox signals a genuine commitment to its community. If this pace continues, Borderlands 4 could yet become the gold standard for live-service looter shooters in 2025 and beyond.

