Spooky Deep-Space Gameplay and Enigmatic Traders Arrive
Developer Hello Games officially released Update 7.10, titled "Forsaken," for No Man’s Sky on October 28, 2026. The substantial content drop introduces a range of eerie exploration mechanics, mysterious new characters, and long-awaited platform expansions across PC, consoles, and mobile devices. Among the most prominent additions are spooky deep-space gameplay elements, where players explore derelict freighters, infested outposts, and paleontological dig sites to harvest bizarre biological samples known as haunting mementos.
These haunting mementos serve as a currency for interacting with enigmatic forsaken traders who have appeared at the edges of deep-space outposts. According to patch notes published on No Man’s Sky, travellers can trade these biological curiosities in exchange for unique, biomechanical corvette modules, cockpit variations such as the Hornet, Viper, and Mantis designs, and the living Larva Cannon Multi-Tool. However, prolonged exposure to these mementos during harvesting operations will attract hostile boundary horrors, adding tactical risk to deep-space salvaging.
Seamless Interstellar Warping and Platform Expansion
Update 7.10 brings the full, uncompromised experience of No Man’s Sky to iOS devices for the first time. The mobile release features a user interface built entirely for touch controls alongside an engine optimised specifically for battery life and thermal performance during extended gameplay sessions. GoNintendo reported in an update summary that mobile players gain access to the same universe depth found on desktop and console builds.
In addition to mobile compatibility, the update streamlines navigation by introducing seamless interplanetary warping. Stars from nearby systems now appear as bright, targetable destinations directly in deep space, allowing pilots to fly straight to them without needing to open and plot a route through the Galaxy Map. Additional quality-of-life enhancements include a new radial weapon selector for quicker combat switching, minimal HUD settings for experienced explorers, space courier contracts, and the ability to upload orbital space bases to the shared game server for other travellers to visit.
Advanced Ship Customisation and Combat Features
The Forsaken update expands significantly upon the customisation framework for player starships, introducing distinct structural architecture designed to give corvettes a more menacing silhouette. Pilots can equip the ultra-wide Vantage-Class cockpit for a panoramic view of deep space, or opt for the segmented panels of the insectoid Hornet-Class configuration. Further aesthetic modifications include the underlit, leather-bound Viper-class cockpit and the square-cornered, reinforced titanium framing of the Mantis-class design. Inside these vessels, travellers can install Legion-class habitation modules featuring narrow ceilings, recessed illumination, and stark utilitarian angles.
Complementing these structural additions are combat-oriented mechanics introduced at deep-space outposts. Travellers can engage with Space Holo-Arenas by assembling battle teams of creature companions to face specialized combat configurations. Meanwhile, the addition of the living Larva Cannon Multi-Tool—fashioned from an unidentified larval exoskeleton—provides players with a grotesque offensive option when trading preserved grubs with forsaken merchants. Dedicated salvagers can also pursue the Mind Harvester title and substitute their cranium with the writhing Larva Tank helmet.
Interface Optimisations and Quality-of-Life Updates
To accommodate veteran explorers seeking a more immersive environment, Update 7.10 introduces a Minimal HUD mode. This setting decreases visual noise by minimizing the compass, hazard protection meters, and mission notifications while hiding non-essential on-screen markers. Navigational tasks receive further refinement through the inclusion of a Multi-Tool mode wheel, allowing pilots to cycle through weapons and utilities using a radial menu instead of manually toggling through each option.
The patch addresses numerous backend optimizations and stability improvements across supported platforms. Teleporter interface performance has been enhanced, and memory optimizations have been integrated for both virtual reality setups and Xbox Series consoles. Furthermore, various bug fixes resolve issues concerning freighter battle spawn positioning, planetary trading outposts receiving new corvette landing pads, and the removal of restrictions preventing the Oxygen Harvester from being deployed outside of established bases. These cumulative adjustments solidify the scope of Hello Games’ latest seasonal drop, providing both new and returning players with expansive gameplay avenues across all platforms.

